preauth-linux-validation
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 44d ago · 46.101.107.66:28015
Abstract
We describe the public Rust server preauth-linux-validation, reached at 46.101.107.66:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,025 of all servers. It last wiped 44d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 14 Sep, 16:3444d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.101.107.66:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 16:34 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average | 211/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 125/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 25/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average | 13/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 25/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 32/225 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is preauth-linux-validation based?
There is no region published for preauth-linux-validation. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 46.101.107.66:28015 is its address.
A.2What is the reliability of preauth-linux-validation, and is it online?
preauth-linux-validation is currently offline, with the last sighting 44 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 14 September 2026.
A.3What is the Rust version for preauth-linux-validation?
The version of Rust on preauth-linux-validation is network protocol 2633 and build 163794, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does preauth-linux-validation wipe?
The record of preauth-linux-validation's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 44 days 8 hours have passed since the current world was generated.
A.5What characterises wipe day on preauth-linux-validation?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does preauth-linux-validation occupy in the ranking of Rust servers?
Ranked by player hours across seven days, preauth-linux-validation holds #15,025, in the top – of all ranked servers.
A.7At what level does preauth-linux-validation operate in terms of players?
The last recorded sighting of preauth-linux-validation was 44 days 8 hours ago; it is offline now.
Tags, lists
A.8How should the tags on preauth-linux-validation be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which preauth-linux-validation publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can preauth-linux-validation be found among the Rust Statistics lists and filters?
The Rust Statistics lists that preauth-linux-validation fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on preauth-linux-validation?
Its name carries no gather rate for preauth-linux-validation. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for preauth-linux-validation?
A procedural map, generated by the game, is what preauth-linux-validation runs.
How to join
A.12How do you connect to preauth-linux-validation?
Enter client.connect 46.101.107.66:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp5 | Max players. 5 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs163794 | Build. This server runs game build 163794. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.