Madhouse
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 36d ago · 46.114.170.177:28015
Abstract
We describe the public Rust server Madhouse, reached at 46.114.170.177:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,315 of all servers, the top 62%. It last wiped 36d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 22 Sep, 13:3336d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.114.170.177:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 14:09 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 504/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 324/400 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average | 40/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 33/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average | 99/150 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 120/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Madhouse have?
There is no region published for Madhouse. Rust Statistics does not look up the machine's location; it shows where the server says it is. 46.114.170.177:28015 is its address.
A.2What is the online status and reliability of Madhouse?
At the present moment, Madhouse is offline; it was last seen 36 days 7 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 21 September 2026.
A.3What version of Rust is run on Madhouse?
The version of Rust on Madhouse is network protocol 2633 and build 164530, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does Madhouse follow for wipes?
There are not yet enough recorded wipes for Madhouse to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 36 days 7 hours.
A.5How would you describe wipe day on Madhouse?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 1 hours after the latest wipe.
Population
A.6How does Madhouse compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Madhouse holds #14,315, in the top 62% of all ranked servers.
A.7At what level does Madhouse operate in terms of players?
Madhouse is not online now; 36 days 7 hours have passed since it was last seen.
Tags, lists
A.8What do the tags associated with Madhouse signify?
Tags from Madhouse, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Madhouse be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Madhouse fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern Madhouse?
Its name carries no gather rate for Madhouse. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.11On which map does Madhouse take place?
The game generates the map on Madhouse; that format is procedural.
Connection
A.12How do you connect to Madhouse?
Enter client.connect 46.114.170.177:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs164530 | Build. The game build is 164530. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.