ServerName
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 36d ago · 46.125.145.6:28015
Abstract
We describe the public Rust server ServerName, reached at 46.125.145.6:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,470 of all servers, the top 67%. It last wiped 38d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.125.145.6:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 16:19 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average | 303/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 406/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 962/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 44/100 |
| eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average | 480/8 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 986/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of ServerName?
A region is not published by ServerName. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 46.125.145.6:28015 is its address.
A.2How reliable is ServerName, and is it currently online?
Right now, ServerName is offline, and the last time it was seen was 36 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 22 September 2026.
A.3What version of Rust is run on ServerName?
ServerName is running Rust network protocol 2633 and build 164530 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does ServerName follow for wipes?
The record of ServerName's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 38 days 3 hours.
Player count
A.5How does ServerName compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts ServerName at #15,470, within the top 67% of ranked servers.
A.6How would you characterise the player activity on ServerName?
ServerName is not online now; 36 days 21 hours have passed since it was last seen.
Tags, lists
A.7How should the tags on ServerName be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which ServerName publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can ServerName be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that ServerName fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does ServerName operate?
Its name carries no gather rate for ServerName. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.10What is the map for ServerName?
The game generates the map on ServerName; that format is procedural.
Connection
A.11What steps are required to join ServerName?
Press F1 inside Rust to open the console and enter client.connect 46.125.145.6:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs164530 | Build. Build 164530 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.