PES
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5d ago · 46.138.253.150:28015
Abstract
We describe the public Rust server PES, reached at 46.138.253.150:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #12,466 of all servers, the top 56%. It last wiped 23d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 56% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 14:5223d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.138.253.150:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 18:40 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average | 383/350 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 200/225 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average | 21/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average | 27/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average | 101/225 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 38/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of PES?
A region is not published by PES. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 46.138.253.150:28015.
A.2What is the reliability of PES, and is it online?
Right now, PES is offline, and the last time it was seen was 5 days 12 hours ago. Of the 168 hours in the last 7 full days, 2 were served, an availability of 1%. The first record of it by Rust Statistics dates to 1 October 2026.
A.3What is the Rust version for PES?
Rust network protocol 2635 and build 168909 is the version that PES runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does PES wipe?
Too few wipes by PES have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 23 days 13 hours have passed since the current world was generated.
A.5What characterises wipe day on PES?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6What is the rank of PES among Rust servers?
The seven-day player-hours ranking puts PES at #12,466, within the top 56% of ranked servers.
A.7How would you characterise the player activity on PES?
PES is not online now; 5 days 12 hours have passed since it was last seen. Over the last week the count averages 1 players and reaches 1 at its height.
Tags and filters
A.8What do the tags associated with PES signify?
Tags from PES, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can PES be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that PES fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does PES operate?
Its name carries no gather rate for PES. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on PES?
On PES the terrain is procedural, built by the game itself.
How to join
A.12What steps are required to join PES?
Enter client.connect 46.138.253.150:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp500 | Max players. 500 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.