Rust StatisticsWorking papers on every public Rust server · 41,774 players now

LocalServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4h ago · 46.150.82.141:28015

Abstract

We describe the public Rust server LocalServer, reached at 46.150.82.141:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #5,826 of all servers, the top 26%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#5,826top 26%
Last wipe3d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75118:0019:0020:0022:0021:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep18 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7.3 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sat 24 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 14:333d ago 1 – running 1
Sat 17 Oct, 06:1610d ago 1 held half 7.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address46.150.82.141:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 14:33 UTC
Hostname–
First seen16 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average266/350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average20/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average35/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average127/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of LocalServer?

A region is not published by LocalServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 46.150.82.141:28015.

A.2What is the reliability of LocalServer, and is it online?

LocalServer is currently offline, with the last sighting 4 hours ago. The server was up 18% of the time over the last 7 full days, 30 of 168 hours. The first record of it by Rust Statistics dates to 16 September 2026.

A.3What is the Rust version for LocalServer?

Rust network protocol 2635 and build 168909 is the version that LocalServer runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does LocalServer follow for wipes?

There are not yet enough recorded wipes for LocalServer to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 3 days 11 hours have passed since the current world was generated.

A.5What characterises wipe day on LocalServer?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Population

A.6What position does LocalServer occupy in the ranking of Rust servers?

Ranked by player hours across seven days, LocalServer holds #5,826, in the top 26% of all ranked servers.

A.7At what level does LocalServer operate in terms of players?

At this moment LocalServer is offline, having last been seen 4 hours ago. Over the last week the count averages 1 players and reaches 1 at its height. Averaging 1 players, 19:00 UTC was the busiest hour of the past 48.

Tags and filters

A.8How should the tags on LocalServer be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which LocalServer publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can LocalServer be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that LocalServer fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Which settings and rules are in force on LocalServer?

No gather rate appears in the name of LocalServer. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for LocalServer?

A procedural map, generated by the game, is what LocalServer runs.

Connection

A.12How do you connect to LocalServer?

Press F1 inside Rust to open the console and enter client.connect 46.150.82.141:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. It offers 100 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.