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Local Rust Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 46.150.94.106:28015

Abstract

We describe the public Rust server Local Rust Test Server, reached at 46.150.94.106:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,230 of all servers, the top 70%. It last wiped 14d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,230top 70%
Last wipe14d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address46.150.94.106:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 19:14 UTC
Hostname–
First seen14 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average303/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average193/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average36/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average21/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average46/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average59/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Local Rust Test Server?

A region is not published by Local Rust Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 46.150.94.106:28015 is its address.

A.2How reliable is Local Rust Test Server, and is it currently online?

At the present moment, Local Rust Test Server is offline; it was last seen 14 days 4 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 14 October 2026 by Rust Statistics.

A.3What is the Rust version for Local Rust Test Server?

The version of Rust on Local Rust Test Server is network protocol 2634 and build 167781, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does Local Rust Test Server wipe?

There are not yet enough recorded wipes for Local Rust Test Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 14 days 4 hours ago.

Population

A.5How does Local Rust Test Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Local Rust Test Server holds #15,230, in the top 70% of all ranked servers.

A.6What is the population level of Local Rust Test Server?

Local Rust Test Server is not online now; 14 days 4 hours have passed since it was last seen.

Tags and filters

A.7What do the tags associated with Local Rust Test Server signify?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags Local Rust Test Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Local Rust Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Local Rust Test Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern Local Rust Test Server?

No gather rate appears in the name of Local Rust Test Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on Local Rust Test Server?

The game generates the map on Local Rust Test Server; that format is procedural.

How to join

A.11What is the process for joining Local Rust Test Server?

Enter client.connect 46.150.94.106:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.