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240_FPS [RU]

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 13d ago · 46.174.48.13:28015

Abstract

We describe the public Rust server 240_FPS [RU], reached at 46.174.48.13:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,247 of all servers, the top 70%, and #2571 in EU. It last wiped 26d ago on a published weekly schedule; the next wipe is expected Thursday 29 October, 18:37 UTC, its weekly schedule tag.

Keywordsweekly wipes vanilla oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,247top 70%; #2571 in EU
Last wipe26d agoweekly schedule
Next wipe31d 18hThu 29 Oct, 18:37 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers, the top 87% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 29 October, 18:37 UTC, in 1d 18h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.6 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak3players, last three wipes
Crowd held0%else halves by day 4.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 29 Oct, 18:371d 18hits own schedule
Thu 5 Nov, 19:008d 19hforce wipefw
Thu 12 Nov, 18:3715d 18hits own schedule
Thu 19 Nov, 18:3722d 18hits own schedule
Thu 26 Nov, 18:3729d 18hits own schedule
Thu 3 Dec, 19:0036d 19hforce wipefw
Thu 10 Dec, 18:3743d 18hits own schedule
Thu 1 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:37fw26d ago 2 – running 1
Fri 25 Sep, 07:5032d ago 4 halved by day 5 6.4 d 1
Fri 18 Sep, 11:5139d ago 4 halved by day 4 6.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 240_FPS [RU]
Figure 5: The map: Procedural Map, size 4500, seed 782583436. Open on RustMaps.
Table 5: The server's published settings.
Address46.174.48.13:28015
RegionEU
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe1 Oct 2026, 18:37 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size4500
Seed782583436

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], community tab servers measured [3], rust servers with no mods [4] and upcoming Rust wipes [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average484/525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average27/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average50/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average94/150
Rustafied.com - EU MainEU · groups of 16+ · weekly · 230 on average51/100
Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 212 on average50/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of 240_FPS [RU]?

In Europe, according to its own listing, 240_FPS [RU] appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 46.174.48.13:28015.

A.2How reliable is 240_FPS [RU], and is it currently online?

At the present moment, 240_FPS [RU] is offline; it was last seen 13 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 15 September 2026.

A.3What version of Rust is run on 240_FPS [RU]?

The version of Rust on 240_FPS [RU] is network protocol 2634 and build 167398, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does 240_FPS [RU] follow for wipes?

Because too few wipes of 240_FPS [RU] are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Thursday 29 October at 18:37 UTC. The current world has been running for 26 days 5 hours. A weekly wipe schedule is published in the server's tags.

A.5What happens on 240_FPS [RU] when wipe day arrives?

Recent wipes saw an average peak of 3 players. The peak on the latest wipe came 1 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 4.5.

Player count

A.6What is the rank of 240_FPS [RU] among Rust servers?

On player hours over seven days 240_FPS [RU] is #15,247, within the top 70% of all ranked servers; within Europe it is #2,571.

A.7At what level does 240_FPS [RU] operate in terms of players?

At this moment 240_FPS [RU] is offline, having last been seen 13 days 8 hours ago.

Tags and filters

A.8How should the tags on 240_FPS [RU] be interpreted?

Tags from 240_FPS [RU], read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser lists this server under Europe. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can 240_FPS [RU] be found among the Rust Statistics lists and filters?

These Rust Statistics lists include 240_FPS [RU]: European Rust servers, Rust community servers, measured and Vanilla Rust servers. You will find it on the server list filtered by: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules, settings, map

A.10What are the settings and rules that govern 240_FPS [RU]?

The name of 240_FPS [RU] states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. Plugins number Oxide on this server. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on 240_FPS [RU]?

Size 4,500 and seed 782583436 define the procedural, game-generated map on 240_FPS [RU]. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to 240_FPS [RU]?

Press F1 inside Rust to open the console and enter client.connect 46.174.48.13:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. 100 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. The game build is 167398.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. Wipes happen every week.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.