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GamesProjectFair [RUST]

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17h ago · 46.174.51.227:28015

Abstract

We describe the public Rust server GamesProjectFair [RUST], reached at 46.174.51.227:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 1 and a peak of 41. It ranks #4,169 of all servers, the top 19%, and #1498 in EU. It last wiped 5d ago on a published weekly schedule; the next wipe is expected Thursday 29 October, 14:57 UTC, its weekly schedule tag.

Keywordsweekly wipes vanilla oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean1peak 4, 48 h peak 3
Rank2#4,169top 19%; #1498 in EU
Last wipe5d agoweekly schedule
Next wipe31d 0hThu 29 Oct, 14:57 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0020:0002:0008:0014:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608014:0020:0002:0008:0014:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep.

4Rank

The server stands in the top 19% of all ranked servers, the top 51% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 29 October, 14:57 UTC, in 1d 0h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak5players, last three wipes
Crowd held67%else halves by day 2
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 29 Oct, 14:571d 0hits own schedule
Thu 5 Nov, 19:008d 5hforce wipefw
Thu 12 Nov, 14:5715d 0hits own schedule
Thu 19 Nov, 14:5722d 0hits own schedule
Thu 26 Nov, 14:5729d 0hits own schedule
Thu 3 Dec, 19:0036d 5hforce wipefw
Thu 10 Dec, 14:5743d 0hits own schedule
Thu 22 OctThu 15 OctSat 10 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 14:575d ago 3 – running 1
Thu 15 Oct, 14:5812d ago 4 held half 7 d 0
Sat 10 Oct, 18:1517d ago 7 halved by day 2 4.9 d 0
Wed 7 Oct, 21:3220d ago 1 held half 2.9 d 0
Wed 7 Oct, 01:2421d ago 1 – 0.8 d 1
Tue 6 Oct, 18:1521d ago 1 – 0.3 d 0
Mon 5 Oct, 14:3722d ago 3 – 1.2 d 0
Sat 3 Oct, 22:2224d ago 3 – 1.7 d 0
Sat 3 Oct, 01:1325d ago 1 – 0.9 d 0
Thu 1 Oct, 18:13fw26d ago 8 – 1.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of GamesProjectFair [RUST]
Figure 5: The map: Procedural Map, size 3500, seed 1337. Open on RustMaps.
Table 5: The server's published settings.
Address46.174.51.227:28015
RegionEU
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe22 Oct 2026, 14:57 UTC
Hostnamerust.gamesprojectfair.ru
First seen19 Sep 2026
MapProcedural Map
Size3500
Seed1337

7Operator

This is the only server publishing a gamesprojectfair.ru hostname.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], player-run rust server list [3], rust servers with no mods [4] and next Rust wipe times [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average638/725
Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average38/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average54/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average136/175
Rustafied.com - EU MainEU · groups of 16+ · weekly · 232 on average73/100
Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 213 on average94/120

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does GamesProjectFair [RUST] perform well?

Its average server fps over the last 48 hours was 60, with a minimum of 60. Buildings, deployables and all other world objects counted together reached a maximum of 73,475 entities. Its highest memory usage was 2,467 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does GamesProjectFair [RUST] have?

In Europe, according to its own listing, GamesProjectFair [RUST] appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 46.174.51.227:28015 is its address.

A.3What is the reliability of GamesProjectFair [RUST], and is it online?

At the present moment, GamesProjectFair [RUST] is offline; it was last seen 17 hours ago. It last restarted around 20 hours ago, according to its reported uptime. The server was up 98% of the time over the last 7 full days, 165 of 168 hours. The first record of it by Rust Statistics dates to 19 September 2026.

A.4What is the Rust version for GamesProjectFair [RUST]?

GamesProjectFair [RUST] is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does GamesProjectFair [RUST] follow for wipes?

The prediction follows the tag, as GamesProjectFair [RUST]'s recorded wipes are too few to confirm its schedule. The server is due to wipe on Thursday 29 October at 14:57 UTC. The world currently in use was created 5 days 23 hours ago. A weekly wipe schedule is published in the server's tags.

A.6What characterises wipe day on GamesProjectFair [RUST]?

Across its recent wipes, the average peak population was 5 players. The crowd reached its maximum 2 hours after the latest wipe. For 67% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 2.

Player count

A.7What position does GamesProjectFair [RUST] occupy in the ranking of Rust servers?

On player hours over seven days GamesProjectFair [RUST] is #4,169, within the top 19% of all ranked servers; within Europe it is #1,498.

A.8How would you characterise the player activity on GamesProjectFair [RUST]?

At this moment GamesProjectFair [RUST] is offline, having last been seen 17 hours ago. Over the last week the count averages 1 players and reaches 4 at its height. Of the last 48 hours, the peak hour falls at 18:00 UTC, with an average of 3 players.

Tags, lists

A.9Who is responsible for running GamesProjectFair [RUST]?

No other server we track uses the gamesprojectfair.ru hostname that GamesProjectFair [RUST] publishes.

A.10How should the tags on GamesProjectFair [RUST] be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; EU (Europe): The server browser lists this server under Europe: these are the tags GamesProjectFair [RUST] publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.11Where can GamesProjectFair [RUST] be found among the Rust Statistics lists and filters?

These Rust Statistics lists include GamesProjectFair [RUST]: European Rust servers, Rust community servers, measured and Vanilla Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Settings and map

A.12Which settings and rules are in force on GamesProjectFair [RUST]?

Its name carries no gather rate for GamesProjectFair [RUST]. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. Plugins number Oxide on this server. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.

A.13What map is in use on GamesProjectFair [RUST]?

Size 3,500 and seed 1337 define the procedural, game-generated map on GamesProjectFair [RUST]. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.14How do you connect to GamesProjectFair [RUST]?

Enter client.connect 46.174.51.227:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://gamesprojectfair.ru/.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. 100 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. Wipes happen every week.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●● • Игроки без ограничений. | • No limit players. ✓ Ванильное выживание. | ✓ Vanilla Survival. ♻︎ Увеличены стаки ресурсов. | ♻︎ Increased resource stacks. ★ Топ игроков, c наградой! | ★ Top players, with a reward! • Рестарт сервера 3:00 (МСК) | • Server restart 3:00 (MSK) ☁ Сайт проекта, DISCORD: ↓ | ☁ Project website, DISCORD: ↓ ↓ <внешний сайт> ↓ | ↓ <external website> ↓ ●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.