Rust StatisticsWorking papers on every public Rust server · 60,429 players now

TEST не входить!

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10d ago · 46.174.54.223:28015

Abstract

We describe the public Rust server TEST не входить!, reached at 46.174.54.223:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,076 of all servers, the top 59%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,076top 59%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Sep3 Oct8 Oct14 Oct19 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 1
Fri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 09:5126d ago 2 – running 0
Sun 27 Sep, 08:5331d ago 3 halved by day 1 5 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TEST не входить!
Figure 5: The map: Procedural Map, size 5000, seed 89805583. Open on RustMaps.
Table 4: The server's published settings.
Address46.174.54.223:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 13:20 UTC
Hostname–
First seen27 Sep 2026
MapProcedural Map
Size5000
Seed89805583

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], busiest community rust servers [3] and predicted wipe schedule [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average416/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average277/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average42/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average35/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average75/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average94/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is TEST не входить! based?

No region tag is published by TEST не входить!, but its name points to Europe. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 46.174.54.223:28015.

A.2What is the reliability of TEST не входить!, and is it online?

TEST не входить! is currently offline, with the last sighting 10 days 10 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 27 September 2026.

A.3What version of Rust is run on TEST не входить!?

TEST не входить! is running Rust network protocol 2634 and build 167058 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does TEST не входить! follow for wipes?

Too few wipes by TEST не входить! have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 9 hours.

A.5What happens on TEST не входить! when wipe day arrives?

The average busiest point of recent wipes was 2 players. The crowd reached its maximum 3 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.

Population

A.6What position does TEST не входить! occupy in the ranking of Rust servers?

Ranked by player hours across seven days, TEST не входить! holds #13,076, in the top 59% of all ranked servers.

A.7How would you characterise the player activity on TEST не входить!?

At this moment TEST не входить! is offline, having last been seen 10 days 10 hours ago.

Tags and filters

A.8What do the tags associated with TEST не входить! signify?

Tags from TEST не входить!, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167058 (Build): Build 167058 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can TEST не входить! be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TEST не входить!: European Rust servers and Rust community servers, measured. These filters on the server list return it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on TEST не входить!?

Its name carries no gather rate for TEST не входить!. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on TEST не входить!?

Generated by the game from seed 89805583, the procedural map on TEST не входить! measures 5,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12How do you connect to TEST не входить!?

Press F1 inside Rust to open the console and enter client.connect 46.174.54.223:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. The slot count is 100.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167058Build. Build 167058 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.