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Moscow Classic Lab's

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 42d ago · 46.188.26.22:28015

Abstract

We describe the public Rust server Moscow Classic Lab's, reached at 46.188.26.22:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,288 of all servers. It last wiped 42d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/2500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,288no region published
Last wipe42d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address46.188.26.22:28015
Region–
Max players250
Group limit8, the default
Wipe schedule–
Last wipe15 Sep 2026, 10:08 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average669/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average52/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average95/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average393/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average192/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average167/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Moscow Classic Lab's based?

No region is published by Moscow Classic Lab's. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 46.188.26.22:28015.

A.2What is the online status and reliability of Moscow Classic Lab's?

Moscow Classic Lab's is currently offline, with the last sighting 42 days 7 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 15 September 2026.

A.3What is the Rust version for Moscow Classic Lab's?

Rust network protocol 2633 and build 163794 is the version that Moscow Classic Lab's runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Moscow Classic Lab's wipe?

There are not yet enough recorded wipes for Moscow Classic Lab's to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 42 days 10 hours ago.

Population

A.5What is the rank of Moscow Classic Lab's among Rust servers?

The seven-day player-hours ranking puts Moscow Classic Lab's at #13,288, within the top – of ranked servers.

A.6How would you characterise the player activity on Moscow Classic Lab's?

At this moment Moscow Classic Lab's is offline, having last been seen 42 days 7 hours ago.

Tags and filters

A.7What is the meaning of the tags on Moscow Classic Lab's?

gmrust (Game mode): Rust survival, in its standard form; mp250 (Max players): 250 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags Moscow Classic Lab's publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Moscow Classic Lab's be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Moscow Classic Lab's fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Moscow Classic Lab's operate?

Its name carries no gather rate for Moscow Classic Lab's. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for Moscow Classic Lab's?

A procedural map, generated by the game, is what Moscow Classic Lab's runs.

How to join

A.11How do you connect to Moscow Classic Lab's?

Press F1 inside Rust to open the console and enter client.connect 46.188.26.22:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp250,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp250Max players. 250 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163794Build. Build 163794 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.