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TESTMY

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 37d ago · 46.191.145.140:28015

Abstract

We describe the public Rust server TESTMY, reached at 46.191.145.140:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,899 of all servers, the top 60%. It last wiped 37d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1501% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,899top 60%
Last wipe37d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address46.191.145.140:28015
Region–
Max players150
Group limit8, the default
Wipe schedule–
Last wipe21 Sep 2026, 12:22 UTC
Hostname–
First seen21 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of TESTMY?

No region is published by TESTMY. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 46.191.145.140:28015 is its address.

A.2What is the reliability of TESTMY, and is it online?

At the present moment, TESTMY is offline; it was last seen 37 days 6 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 21 September 2026.

A.3What is the Rust version for TESTMY?

Rust network protocol 2633 and build 164530 is the version that TESTMY runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does TESTMY follow for wipes?

Too few wipes by TESTMY have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 37 days 7 hours ago.

Player count

A.5How does TESTMY compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts TESTMY at #13,899, within the top 60% of ranked servers.

A.6What is the population level of TESTMY?

At this moment TESTMY is offline, having last been seen 37 days 6 hours ago.

Tags and filters

A.7What is the meaning of the tags on TESTMY?

Tags from TESTMY, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can TESTMY be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TESTMY fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does TESTMY operate?

No gather rate appears in the name of TESTMY. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10On which map does TESTMY take place?

A procedural map, generated by the game, is what TESTMY runs.

Connection

A.11What is the process for joining TESTMY?

Press F1 inside Rust to open the console and enter client.connect 46.191.145.140:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp150Max players. The slot count is 150.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164530Build. Build 164530 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.