Rust StatisticsWorking papers on every public Rust server · 34,835 players now

Testmap

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 46.191.146.208:28015

Abstract

We describe the public Rust server Testmap, reached at 46.191.146.208:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #13,102 of all servers, the top 59%. It last wiped 2d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/5000% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#13,102top 59%
Last wipe2d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address46.191.146.208:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 09:24 UTC
Hostname–
First seen26 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average140/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average105/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average17/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average19/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Testmap have?

A region is not published by Testmap. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 46.191.146.208:28015 is its address.

A.2What is the reliability of Testmap, and is it online?

At the present moment, Testmap is offline; it was last seen 2 days 17 hours ago. Its uptime over the last full days (2 days) was 0%, with 0 of 48 hours online. Its first appearance in Rust Statistics's records is 26 October 2026.

A.3What is the Rust version for Testmap?

Rust network protocol 2635 and build 168909 is the version that Testmap runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on Testmap?

The record of Testmap's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 2 days 17 hours.

Population

A.5How does Testmap compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Testmap at #13,102, within the top 59% of ranked servers.

A.6At what level does Testmap operate in terms of players?

The last recorded sighting of Testmap was 2 days 17 hours ago; it is offline now. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags, lists

A.7How should the tags on Testmap be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Testmap publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Testmap be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Testmap fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.9What are the settings and rules that govern Testmap?

The name of Testmap states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

How to join

A.10What is the process for joining Testmap?

Press F1 inside Rust to open the console and enter client.connect 46.191.146.208:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp500Max players. The slot count is 500.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.