Ballsonchin
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 43d ago · 46.208.125.93:28015
Abstract
We describe the public Rust server Ballsonchin, reached at 46.208.125.93:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,329 of all servers. It last wiped 43d ago.
Keywordspve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.208.125.93:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Sep 2026, 12:20 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2], rust pve servers [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average | 17/200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average | 31/200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average | 15/200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average | 9/150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average | 41/200 |
| [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average | 3/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Ballsonchin?
A region is not published by Ballsonchin. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 46.208.125.93:28015 is its address.
A.2What is the reliability of Ballsonchin, and is it online?
At the present moment, Ballsonchin is offline; it was last seen 43 days 10 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 15 September 2026.
A.3What is the Rust version for Ballsonchin?
The version of Rust on Ballsonchin is network protocol 2633 and build 163794, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Ballsonchin wipe?
Too few wipes by Ballsonchin have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 43 days 23 hours have passed since the current world was generated.
Player count
A.5What is the rank of Ballsonchin among Rust servers?
Ranked by player hours across seven days, Ballsonchin holds #13,329, in the top – of all ranked servers.
A.6What is the population level of Ballsonchin?
The last recorded sighting of Ballsonchin was 43 days 10 hours ago; it is offline now.
Tags, lists
A.7How should the tags on Ballsonchin be interpreted?
Tags from Ballsonchin, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^p (PvE): There is no player combat; the world supplies the danger. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Ballsonchin be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Ballsonchin fits are: Rust community servers, measured and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does Ballsonchin operate?
Its name carries no gather rate for Ballsonchin. The group cap is 8 players, which is the default in the game. The mode is pve, which means no player-versus-player fighting. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.10What is the map for Ballsonchin?
The game generates the map on Ballsonchin; that format is procedural.
Connection
A.11What steps are required to join Ballsonchin?
Enter client.connect 46.208.125.93:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,^p,gmvanilla,cs163794,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp1 | Max players. The slot count is 1. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs163794 | Build. The game build is 163794. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.