dill.moe
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 41d ago · 46.225.82.121:28015
Abstract
We describe the public Rust server dill.moe, reached at 46.225.82.121:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,481 of all servers. It last wiped 45d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.225.82.121:28015 |
|---|---|
| Region | – |
| Max players | 350 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 13 Sep 2026, 04:10 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 664811957 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2], vanilla rust servers [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 485/525 |
| Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average | 309/350 |
| [EU East] Facepunch 4EU · groups of 8+ · monthly · 176 on average | 152/350 |
| [EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average | 222/400 |
| Rustopia.gg - US LargeNA · groups of 16+ · monthly · 135 on average | 90/200 |
| Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average | 161/225 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does dill.moe have?
There is no region published for dill.moe. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 46.225.82.121:28015 is its address.
A.2How reliable is dill.moe, and is it currently online?
dill.moe is currently offline, with the last sighting 41 days 7 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.3What version of Rust is run on dill.moe?
The version of Rust on dill.moe is network protocol 2633 and build 163794, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on dill.moe?
The estimate of dill.moe's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 45 days 15 hours ago. According to its tags, wipes happen once a month.
Population
A.5How does dill.moe compare with other Rust servers in the rankings?
Ranked by player hours across seven days, dill.moe holds #15,481, in the top – of all ranked servers.
A.6At what level does dill.moe operate in terms of players?
The last recorded sighting of dill.moe was 41 days 7 hours ago; it is offline now.
Tags and filters
A.7What do the tags associated with dill.moe signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp350 (Max players): 350 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered, which dill.moe publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can dill.moe be found among the Rust Statistics lists and filters?
Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that dill.moe fits. You will find it on the server list filtered by: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.9Which settings and rules are in force on dill.moe?
Its name carries no gather rate for dill.moe. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.
A.10On which map does dill.moe take place?
The game generates dill.moe's procedural map at size 4,500, from seed 664811957. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.11What is the process for joining dill.moe?
Enter client.connect 46.225.82.121:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp350,ptrak,$r?,v2633,^m,^v,gmrust,cs163794,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp350 | Max players. 350 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs163794 | Build. The game build is 163794. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.