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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10h ago · 46.229.60.147:28015

Abstract

We describe the public Rust server nameserver, reached at 46.229.60.147:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #8,707 of all servers, the top 39%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/157% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#8,707top 39%
Last wipe23d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75108:0011:0011:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 39% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address46.229.60.147:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 13:54 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average410/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average274/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average40/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average35/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average76/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average92/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does nameserver have?

There is no region published for nameserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 46.229.60.147:28015.

A.2What is the reliability of nameserver, and is it online?

Right now, nameserver is offline, and the last time it was seen was 10 hours ago. Of the 168 hours in the last 7 full days, 10 were served, an availability of 6%. Its first appearance in Rust Statistics's records is 18 October 2026.

A.3What version of Rust is run on nameserver?

Rust network protocol 2635 and build 168909 is the version that nameserver runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on nameserver?

There are not yet enough recorded wipes for nameserver to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 23 days 8 hours.

Player count

A.5What is the rank of nameserver among Rust servers?

The seven-day player-hours ranking puts nameserver at #8,707, within the top 39% of ranked servers.

A.6How would you characterise the player activity on nameserver?

nameserver is not online now; 10 hours have passed since it was last seen. Over the last week the count averages 1 players and reaches 1 at its height. Averaging 1 players, 12:00 UTC was the busiest hour of the past 48.

Tags and filters

A.7What do the tags associated with nameserver signify?

gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): It offers 15 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags nameserver publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

These Rust Statistics lists include nameserver: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on nameserver?

The name of nameserver states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10On which map does nameserver take place?

On nameserver the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join nameserver?

Press F1 inside Rust to open the console and enter client.connect 46.229.60.147:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp15Max players. It offers 15 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.