nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 39d ago · 46.229.60.171:28015
Abstract
We describe the public Rust server nameserver, reached at 46.229.60.171:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,238 of all servers. It last wiped 40d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 17 Sep, 09:1540d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.229.60.171:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Sep 2026, 09:15 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average | 244/300 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average | 16/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average | 32/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 120/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 47/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 53/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is nameserver based?
A region is not published by nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 46.229.60.171:28015 is its address.
A.2What is the online status and reliability of nameserver?
Right now, nameserver is offline, and the last time it was seen was 39 days 12 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What version of Rust is run on nameserver?
Rust network protocol 2633 and build 163794 is the version that nameserver runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on nameserver?
Too few wipes by nameserver have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 40 days 17 hours have passed since the current world was generated.
A.5How would you describe wipe day on nameserver?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6How does nameserver compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts nameserver at #13,238, within the top – of ranked servers.
A.7How would you characterise the player activity on nameserver?
At this moment nameserver is offline, having last been seen 39 days 12 hours ago.
Tags and filters
A.8What do the tags associated with nameserver signify?
gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags nameserver publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can nameserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that nameserver fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on nameserver?
Its name carries no gather rate for nameserver. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for nameserver?
On nameserver the terrain is procedural, built by the game itself.
How to join
A.12What is the process for joining nameserver?
Press F1 inside Rust to open the console and enter client.connect 46.229.60.171:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp15 | Max players. 15 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs163794 | Build. This server runs game build 163794. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.