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SVRS

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 46.253.60.233:28015

Abstract

We describe the public Rust server SVRS, reached at 46.253.60.233:28015. It is offline at the last check, against a seven-day mean of 2 and a peak of 21. It ranks #6,281 of all servers, the top 28%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean2peak 2, 48 h peak 2
Rank2#6,281top 28%
Last wipe23d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5219:0020:0021:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608019:0020:0021:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 17:5723d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SVRS
Figure 5: The map: Procedural Map, size 5000, seed 706952110. Open on RustMaps.
Table 4: The server's published settings.
Address46.253.60.233:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 17:57 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size5000
Seed706952110

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average484/525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average27/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average50/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average234/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average86/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average94/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of SVRS smooth?

Its average server fps over the last 48 hours was 73, with a minimum of 67. Buildings, deployables and all other world objects counted together reached a maximum of 280,976 entities. The peak memory usage was 3,539 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does SVRS have?

No region is published by SVRS. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 46.253.60.233:28015.

A.3What is the reliability of SVRS, and is it online?

At the present moment, SVRS is offline; it was last seen 25 hours ago. The uptime it reports indicates a restart about 2 hours ago. The server was up 11% of the time over the last 7 full days, 19 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on SVRS?

SVRS is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does SVRS wipe?

Too few wipes by SVRS have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 23 days 5 hours ago.

A.6What characterises wipe day on SVRS?

Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 1 hours after it began.

Population

A.7How does SVRS compare with other Rust servers in the rankings?

Ranked by player hours across seven days, SVRS holds #6,281, in the top 28% of all ranked servers.

A.8At what level does SVRS operate in terms of players?

The last recorded sighting of SVRS was 25 hours ago; it is offline now. Over the last week the count averages 2 players and reaches 2 at its height. Averaging 2 players, 20:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What do the tags associated with SVRS signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): It offers 4 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which SVRS publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can SVRS be found among the Rust Statistics lists and filters?

The Rust Statistics lists that SVRS fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern SVRS?

Its name carries no gather rate for SVRS. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.12What is the map for SVRS?

Generated by the game from seed 706952110, the procedural map on SVRS measures 5,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining SVRS?

Enter client.connect 46.253.60.233:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp4Max players. It offers 4 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.