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Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11d ago · 46.36.35.85:28015

Abstract

We describe the public Rust server Test, reached at 46.36.35.85:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,839 of all servers, the top 59%. It last wiped 19d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,839top 59%
Last wipe19d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct16 Oct19 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 7 Oct, 22:1319d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 3: The server's published settings.
Address46.36.35.85:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 22:13 UTC
Hostname–
First seen30 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average774/825
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average47/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average134/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average446/500
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average261/300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average199/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Test?

A region is not published by Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 46.36.35.85:28015.

A.2What is the reliability of Test, and is it online?

At the present moment, Test is offline; it was last seen 11 days 22 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 30 September 2026 by Rust Statistics.

A.3What is the Rust version for Test?

The version of Rust on Test is network protocol 2634 and build 167781, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Test wipe?

The record of Test's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 19 days 21 hours have passed since the current world was generated.

Player count

A.5How does Test compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Test holds #12,839, in the top 59% of all ranked servers.

A.6What is the population level of Test?

The last recorded sighting of Test was 11 days 22 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on Test?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Test publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Test be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Test fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Test operate?

The name of Test states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10On which map does Test take place?

The game generates the map on Test; that format is procedural.

Connection

A.11How do you connect to Test?

Enter client.connect 46.36.35.85:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp2Max players. The slot count is 2.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.