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nameserver1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 40d ago · 46.39.51.120:28015

Abstract

We describe the public Rust server nameserver1, reached at 46.39.51.120:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,249 of all servers. It last wiped 41d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,249no region published
Last wipe41d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address46.39.51.120:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe18 Sep 2026, 11:01 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average72/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average102/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average314/350
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average16/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average394/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average291/325

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is nameserver1 based?

There is no region published for nameserver1. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 46.39.51.120:28015 is its address.

A.2What is the online status and reliability of nameserver1?

At the present moment, nameserver1 is offline; it was last seen 40 days 5 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 19 September 2026 by Rust Statistics.

A.3What is the Rust version for nameserver1?

The version of Rust on nameserver1 is network protocol 2633 and build 164530, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does nameserver1 wipe?

The record of nameserver1's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 41 days 14 hours.

Player count

A.5What position does nameserver1 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, nameserver1 holds #13,249, in the top – of all ranked servers.

A.6How would you characterise the player activity on nameserver1?

nameserver1 is not online now; 40 days 5 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on nameserver1 be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): It offers 2 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which nameserver1 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can nameserver1 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that nameserver1 fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does nameserver1 operate?

No gather rate appears in the name of nameserver1. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10On which map does nameserver1 take place?

A procedural map, generated by the game, is what nameserver1 runs.

How to join

A.11What is the process for joining nameserver1?

Press F1 inside Rust to open the console and enter client.connect 46.39.51.120:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. It offers 2 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. Build 164530 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.