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Timeweb Cloud

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 23d ago · 46.44.1.5:28015

Abstract

We describe the public Rust server Timeweb Cloud, reached at 46.44.1.5:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,887 of all servers, the top 61%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,887top 61%
Last wipe23d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address46.44.1.5:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 22:33 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average706/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average61/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average96/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average397/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average210/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average177/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Timeweb Cloud based?

A region is not published by Timeweb Cloud. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 46.44.1.5:28015 is its address.

A.2How reliable is Timeweb Cloud, and is it currently online?

Timeweb Cloud is currently offline, with the last sighting 23 days 20 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 3 October 2026.

A.3What is the Rust version for Timeweb Cloud?

The version of Rust on Timeweb Cloud is network protocol 2634 and build 166652, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Timeweb Cloud follow for wipes?

Too few wipes by Timeweb Cloud have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 23 days 22 hours have passed since the current world was generated.

Player count

A.5How does Timeweb Cloud compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Timeweb Cloud holds #13,887, in the top 61% of all ranked servers.

A.6What is the population level of Timeweb Cloud?

The last recorded sighting of Timeweb Cloud was 23 days 20 hours ago; it is offline now.

Tags and filters

A.7How should the tags on Timeweb Cloud be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which Timeweb Cloud publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Timeweb Cloud be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Timeweb Cloud fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern Timeweb Cloud?

No gather rate appears in the name of Timeweb Cloud. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10On which map does Timeweb Cloud take place?

A procedural map, generated by the game, is what Timeweb Cloud runs.

How to join

A.11What is the process for joining Timeweb Cloud?

Press F1 inside Rust to open the console and enter client.connect 46.44.1.5:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp5Max players. The slot count is 5.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.