My Staging Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 14h ago · 46.53.173.145:28015
Abstract
We describe the public Rust server My Staging Test, reached at 46.53.173.145:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,745 of all servers, the top 44%. It last wiped 14h ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 44% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.1 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 16:5814h ago | – | – | running | 1 |
| Thu 22 Oct, 15:055d ago | 1 | held half | 5.1 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.53.173.145:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 16:58 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average | 330/300 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average | 22/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average | 19/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 200/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average | 97/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 31/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is My Staging Test based?
There is no region published for My Staging Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 46.53.173.145:28015.
A.2What is the reliability of My Staging Test, and is it online?
My Staging Test is currently offline, with the last sighting 14 hours ago. Of the 120 hours in the last 5 full days, 3 were served, an availability of 2%. The first record of it by Rust Statistics dates to 22 October 2026.
A.3What version of Rust is run on My Staging Test?
My Staging Test is running Rust network protocol 2635 and build 169364 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does My Staging Test wipe?
The record of My Staging Test's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 14 hours ago.
A.5What characterises wipe day on My Staging Test?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.
Player count
A.6What is the rank of My Staging Test among Rust servers?
The seven-day player-hours ranking puts My Staging Test at #9,745, within the top 44% of ranked servers.
A.7At what level does My Staging Test operate in terms of players?
At this moment My Staging Test is offline, having last been seen 14 hours ago. Averaged over the last seven days: 1 players; the same period peaks at 1. The busiest hour of the last 48 is 17:00 UTC, averaging 1 players.
Tags, lists
A.8How should the tags on My Staging Test be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169364 (Build): The game build is 169364; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which My Staging Test publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can My Staging Test be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that My Staging Test fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules, settings, map
A.10Under what rules and settings does My Staging Test operate?
The name of My Staging Test states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.11On which map does My Staging Test take place?
On My Staging Test the terrain is procedural, built by the game itself.
Connection
A.12What steps are required to join My Staging Test?
Enter client.connect 46.53.173.145:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs169364,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp5 | Max players. The slot count is 5. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs169364 | Build. The game build is 169364. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.