my_server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 46.53.211.254:28015
Abstract
We describe the public Rust server my_server, reached at 46.53.211.254:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #11,574 of all servers, the top 52%. It last wiped 4d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 52% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.53.211.254:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 02:52 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average | 330/300 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average | 22/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average | 19/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 200/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average | 97/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 31/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of my_server?
A region is not published by my_server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 46.53.211.254:28015 is its address.
A.2How reliable is my_server, and is it currently online?
At the present moment, my_server is offline; it was last seen 3 days 16 hours ago. Of the 72 hours in the last 3 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 24 October 2026.
A.3What version of Rust is run on my_server?
Rust network protocol 2635 and build 168909 is the version that my_server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on my_server?
The record of my_server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 4 days 4 hours ago.
Player count
A.5How does my_server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts my_server at #11,574, within the top 52% of ranked servers.
A.6How would you characterise the player activity on my_server?
The last recorded sighting of my_server was 3 days 16 hours ago; it is offline now. The peak over seven days is 1, against an average of 0.
Tags, lists
A.7How should the tags on my_server be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which my_server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can my_server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include my_server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.9What are the settings and rules that govern my_server?
The name of my_server states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for my_server?
A procedural map, generated by the game, is what my_server runs.
How to join
A.11How do you connect to my_server?
Press F1 inside Rust to open the console and enter client.connect 46.53.211.254:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.