Rust StatisticsWorking papers on every public Rust server · 89,250 players now

My Server Name

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 36d ago · 46.53.228.174:28015

Abstract

We describe the public Rust server My Server Name, reached at 46.53.228.174:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,280 of all servers. It last wiped 36d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,280no region published
Last wipe36d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address46.53.228.174:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 22:19 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average782/825
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average48/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average119/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average393/500
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average253/300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average188/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does My Server Name have?

No region is published by My Server Name. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 46.53.228.174:28015.

A.2How reliable is My Server Name, and is it currently online?

My Server Name is currently offline, with the last sighting 36 days 21 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 20 September 2026 by Rust Statistics.

A.3What version of Rust is run on My Server Name?

Rust network protocol 2633 and build 164530 is the version that My Server Name runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on My Server Name?

The record of My Server Name's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 36 days 21 hours ago.

Population

A.5What position does My Server Name occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts My Server Name at #13,280, within the top – of ranked servers.

A.6How would you characterise the player activity on My Server Name?

At this moment My Server Name is offline, having last been seen 36 days 21 hours ago.

Tags and filters

A.7How should the tags on My Server Name be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which My Server Name publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can My Server Name be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that My Server Name fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does My Server Name operate?

Its name carries no gather rate for My Server Name. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on My Server Name?

A procedural map, generated by the game, is what My Server Name runs.

How to join

A.11What steps are required to join My Server Name?

Press F1 inside Rust to open the console and enter client.connect 46.53.228.174:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp500Max players. The slot count is 500.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164530Build. The game build is 164530.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.