ALIVE4DEATH
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 19d ago · 46.53.229.82:28015
Abstract
We describe the public Rust server ALIVE4DEATH, reached at 46.53.229.82:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,842 of all servers, the top 72%. It last wiped 19d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 8 Oct, 23:1419d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.53.229.82:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 23:14 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average | 383/350 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 200/225 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average | 21/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average | 27/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average | 101/225 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 38/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does ALIVE4DEATH have?
No region is published by ALIVE4DEATH. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 46.53.229.82:28015 is its address.
A.2How reliable is ALIVE4DEATH, and is it currently online?
ALIVE4DEATH is currently offline, with the last sighting 19 days 7 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 8 October 2026.
A.3What is the Rust version for ALIVE4DEATH?
The version of Rust on ALIVE4DEATH is network protocol 2634 and build 167231, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does ALIVE4DEATH follow for wipes?
Too few wipes by ALIVE4DEATH have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 19 days 8 hours ago.
A.5What characterises wipe day on ALIVE4DEATH?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6How does ALIVE4DEATH compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts ALIVE4DEATH at #15,842, within the top 72% of ranked servers.
A.7What is the population level of ALIVE4DEATH?
At this moment ALIVE4DEATH is offline, having last been seen 19 days 7 hours ago.
Tags and filters
A.8How should the tags on ALIVE4DEATH be interpreted?
Tags from ALIVE4DEATH, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can ALIVE4DEATH be found among the Rust Statistics lists and filters?
The Rust Statistics lists that ALIVE4DEATH fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does ALIVE4DEATH operate?
Its name carries no gather rate for ALIVE4DEATH. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for ALIVE4DEATH?
A procedural map, generated by the game, is what ALIVE4DEATH runs.
Connection
A.12What is the process for joining ALIVE4DEATH?
Enter client.connect 46.53.229.82:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167231 | Build. This server runs game build 167231. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.