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TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11d ago · 46.61.111.210:28015

Abstract

We describe the public Rust server TEST, reached at 46.61.111.210:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,295 of all servers, the top 70%. It last wiped 11d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,295top 70%
Last wipe11d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address46.61.111.210:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 21:20 UTC
Hostname–
First seen17 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average152/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average23/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average28/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is TEST based?

There is no region published for TEST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 46.61.111.210:28015 is its address.

A.2How reliable is TEST, and is it currently online?

At the present moment, TEST is offline; it was last seen 11 days 6 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 17 October 2026 by Rust Statistics.

A.3What version of Rust is run on TEST?

Rust network protocol 2632 and build 160450 is the version that TEST runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does TEST wipe?

Too few wipes by TEST have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 11 days 6 hours.

Player count

A.5How does TEST compare with other Rust servers in the rankings?

Ranked by player hours across seven days, TEST holds #15,295, in the top 70% of all ranked servers.

A.6What is the population level of TEST?

TEST is not online now; 11 days 6 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on TEST?

Tags from TEST, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2632 (Protocol): Joining requires the same game version: protocol 2632; cs160450 (Build): This server runs game build 160450; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can TEST be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that TEST fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.9Which settings and rules are in force on TEST?

No gather rate appears in the name of TEST. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10On which map does TEST take place?

On TEST the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join TEST?

Enter client.connect 46.61.111.210:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2632,gmrust,cs160450,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2632Protocol. Joining requires the same game version: protocol 2632.
cs160450Build. This server runs game build 160450.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.