Development Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 38d ago · 46.61.200.115:28015
Abstract
We describe the public Rust server Development Server, reached at 46.61.200.115:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,280 of all servers. It last wiped 42d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.61.200.115:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Sep 2026, 17:58 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average | 586/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 372/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average | 49/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 38/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average | 130/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average | 144/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Development Server?
No region is published by Development Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 46.61.200.115:28015 is its address.
A.2How reliable is Development Server, and is it currently online?
At the present moment, Development Server is offline; it was last seen 38 days 11 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 16 September 2026.
A.3What version of Rust is run on Development Server?
Rust network protocol 2633 and build 163794 is the version that Development Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on Development Server?
Too few wipes by Development Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 42 days 2 hours ago.
Population
A.5What is the rank of Development Server among Rust servers?
Ranked by player hours across seven days, Development Server holds #13,280, in the top – of all ranked servers.
A.6How would you characterise the player activity on Development Server?
At this moment Development Server is offline, having last been seen 38 days 11 hours ago.
Tags and filters
A.7How should the tags on Development Server be interpreted?
Tags from Development Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Development Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Development Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern Development Server?
The name of Development Server states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.10On which map does Development Server take place?
A procedural map, generated by the game, is what Development Server runs.
How to join
A.11What is the process for joining Development Server?
Enter client.connect 46.61.200.115:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs163794 | Build. This server runs game build 163794. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.