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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 46.72.154.140:28015

Abstract

We describe the public Rust server ServerName, reached at 46.72.154.140:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,225 of all servers, the top 64%. It last wiped 4d ago; the next wipe is expected Friday 30 October, 13:46 UTC, every Friday at 13:46 UTC.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,225top 64%
Last wipe4d agono schedule published
Next wipe32d 6hFri 30 Oct, 13:46 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Friday 30 October, 13:46 UTC, in 2d 6h. Every Friday at 13:46 UTC (medium confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7 daysbetween real wipes
On rhythm75%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 6
Table 3: Coming wipes, as expected.
When (UTC)InKind
Fri 30 Oct, 13:462d 6hits own schedule
Thu 5 Nov, 19:008d 11hforce wipefw
Fri 6 Nov, 13:469d 6hits own schedule
Fri 13 Nov, 13:4616d 6hits own schedule
Fri 20 Nov, 13:4623d 6hits own schedule
Fri 27 Nov, 13:4630d 6hits own schedule
Thu 3 Dec, 19:0036d 11hforce wipefw
Fri 4 Dec, 13:4637d 6hits own schedule
Fri 23 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 13:464d ago 1 – running 0
Fri 16 Oct, 12:2211d ago 1 halved by day 6 7.1 d 1
Thu 15 Oct, 14:0712d ago 1 – 0.9 d 1
Fri 9 Oct, 13:5518d ago 1 – 6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 5: The server's published settings.
Address46.72.154.140:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 13:46 UTC
Hostname–
First seen9 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average329/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average6/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average19/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average29/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average31/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average33/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of ServerName?

No region is published by ServerName. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 46.72.154.140:28015 is its address.

A.2What is the reliability of ServerName, and is it online?

Right now, ServerName is offline, and the last time it was seen was 4 days 16 hours ago. Its uptime over the last full days (7 days) was 2%, with 4 of 168 hours online. Its first appearance in Rust Statistics's records is 9 October 2026.

A.3What version of Rust is run on ServerName?

The version of Rust on ServerName is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does ServerName follow for wipes?

The wipe rhythm of ServerName is every Friday at 13:46 UTC. On Friday 30 October at 13:46 UTC the next wipe is expected. The world currently in use was created 4 days 17 hours ago.

A.5What happens on ServerName when wipe day arrives?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 6.

Population

A.6What position does ServerName occupy in the ranking of Rust servers?

Ranked by player hours across seven days, ServerName holds #14,225, in the top 64% of all ranked servers.

A.7What is the population level of ServerName?

The last recorded sighting of ServerName was 4 days 16 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.8What is the meaning of the tags on ServerName?

gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags ServerName publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can ServerName be found among the Rust Statistics lists and filters?

The Rust Statistics lists that ServerName fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10What are the settings and rules that govern ServerName?

No gather rate appears in the name of ServerName. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Connection

A.11What steps are required to join ServerName?

Enter client.connect 46.72.154.140:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. 1 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.