110
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 46.8.6.205:28015
Abstract
We describe the public Rust server 110, reached at 46.8.6.205:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,316 of all servers, the top 70%. It last wiped 9d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 18 Oct, 11:029d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 46.8.6.205:28015 |
|---|---|
| Region | – |
| Max players | 35 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 11:02 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average | 441/475 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 210/225 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average | 25/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average | 29/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average | 143/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 45/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is 110 based?
There is no region published for 110. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 46.8.6.205:28015.
A.2How reliable is 110, and is it currently online?
110 is currently offline, with the last sighting 9 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 17 October 2026 by Rust Statistics.
A.3What is the Rust version for 110?
110 is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on 110?
Too few wipes by 110 have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 9 days 21 hours ago.
A.5How would you describe wipe day on 110?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6How does 110 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts 110 at #15,316, within the top 70% of ranked servers.
A.7How would you characterise the player activity on 110?
The last recorded sighting of 110 was 9 days 21 hours ago; it is offline now.
Tags, lists
A.8What do the tags associated with 110 signify?
The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp35 (Max players): 35 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which 110 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can 110 be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that 110 fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10What are the settings and rules that govern 110?
The name of 110 states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11On which map does 110 take place?
The game generates the map on 110; that format is procedural.
Connection
A.12What is the process for joining 110?
Press F1 inside Rust to open the console and enter client.connect 46.8.6.205:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp35,ptrak,$r?,v2634,gmvanilla,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp35 | Max players. 35 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.