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Gamerlytics Rust Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 9d ago · 47.185.122.4:28015

Abstract

We describe the public Rust server Gamerlytics Rust Test, reached at 47.185.122.4:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,275 of all servers, the top 70%. It last wiped 9d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,275top 70%
Last wipe9d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address47.185.122.4:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 15:49 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average822/850
Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average56/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average129/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average494/575
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average312/350
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 257 on average235/325

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Gamerlytics Rust Test?

There is no region published for Gamerlytics Rust Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 47.185.122.4:28015 is its address.

A.2What is the online status and reliability of Gamerlytics Rust Test?

At the present moment, Gamerlytics Rust Test is offline; it was last seen 9 days 1 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 18 October 2026 by Rust Statistics.

A.3What is the Rust version for Gamerlytics Rust Test?

Rust network protocol 2634 and build 167781 is the version that Gamerlytics Rust Test runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Gamerlytics Rust Test follow for wipes?

The record of Gamerlytics Rust Test's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 9 days 2 hours have passed since the current world was generated.

Player count

A.5What is the rank of Gamerlytics Rust Test among Rust servers?

Ranked by player hours across seven days, Gamerlytics Rust Test holds #15,275, in the top 70% of all ranked servers.

A.6How would you characterise the player activity on Gamerlytics Rust Test?

The last recorded sighting of Gamerlytics Rust Test was 9 days 1 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on Gamerlytics Rust Test?

Tags from Gamerlytics Rust Test, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Gamerlytics Rust Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Gamerlytics Rust Test: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9Under what rules and settings does Gamerlytics Rust Test operate?

No gather rate appears in the name of Gamerlytics Rust Test. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on Gamerlytics Rust Test?

On Gamerlytics Rust Test the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining Gamerlytics Rust Test?

Press F1 inside Rust to open the console and enter client.connect 47.185.122.4:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.