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My Untitled Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 49.12.145.117:28015

Abstract

We describe the public Rust server My Untitled Rust Server, reached at 49.12.145.117:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,411 of all servers, the top 69%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,411top 69%
Last wipe3d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct8 Oct22 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.5 daysbetween real wipes
On rhythm29%of its recent wipes
Wipe-day peak0players, last three wipes
Sat 24 OctThu 22 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 21:443d ago 0 – running 0
Thu 22 Oct, 01:246d ago 0 – 2.8 d 0
Tue 6 Oct, 19:4421d ago 0 – 15.2 d 0
Tue 6 Oct, 05:1422d ago 0 – 0.6 d 0
Thu 1 Oct, 13:4526d ago 0 – 4.6 d 0
Mon 28 Sep, 02:2330d ago 0 – 3.5 d 0
Sun 27 Sep, 17:3730d ago 0 – 0.4 d 0
Thu 24 Sep, 01:5734d ago 0 – 3.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address49.12.145.117:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 21:44 UTC
Hostname–
First seen21 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average621/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average393/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average40/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average50/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average157/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average99/125

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is My Untitled Rust Server based?

No region is published by My Untitled Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 49.12.145.117:28015 is its address.

A.2How reliable is My Untitled Rust Server, and is it currently online?

At the present moment, My Untitled Rust Server is offline; it was last seen 3 days 13 hours ago. The server was up 1% of the time over the last 7 full days, 2 of 168 hours. It was first observed on 21 September 2026 by Rust Statistics.

A.3What is the Rust version for My Untitled Rust Server?

Rust network protocol 2635 and build 168909 is the version that My Untitled Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does My Untitled Rust Server wipe?

Prediction of the next wipe is impossible for My Untitled Rust Server, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 3 days 13 hours.

A.5How would you describe wipe day on My Untitled Rust Server?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What position does My Untitled Rust Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts My Untitled Rust Server at #15,411, within the top 69% of ranked servers.

A.7At what level does My Untitled Rust Server operate in terms of players?

At this moment My Untitled Rust Server is offline, having last been seen 3 days 13 hours ago. The seven-day average for this server is 0 players.

Tags and filters

A.8What do the tags associated with My Untitled Rust Server signify?

gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags My Untitled Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can My Untitled Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include My Untitled Rust Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10Under what rules and settings does My Untitled Rust Server operate?

The name of My Untitled Rust Server states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.11On which map does My Untitled Rust Server take place?

On My Untitled Rust Server the terrain is procedural, built by the game itself.

How to join

A.12What is the process for joining My Untitled Rust Server?

Press F1 inside Rust to open the console and enter client.connect 49.12.145.117:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.