Test Private Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 35d ago · 5.155.169.38:28015
Abstract
We describe the public Rust server Test Private Server, reached at 5.155.169.38:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,457 of all servers, the top 67%. It last wiped 35d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 5.155.169.38:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 15:30 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average | 261/275 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average | 21/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average | 17/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 162/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average | 81/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 10/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Test Private Server?
No region is published by Test Private Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 5.155.169.38:28015 is its address.
A.2How reliable is Test Private Server, and is it currently online?
Right now, Test Private Server is offline, and the last time it was seen was 35 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 22 September 2026.
A.3What version of Rust is run on Test Private Server?
Rust network protocol 2633 and build 164530 is the version that Test Private Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does Test Private Server wipe?
The record of Test Private Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 35 days 14 hours.
Population
A.5What position does Test Private Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Test Private Server at #15,457, within the top 67% of ranked servers.
A.6What is the population level of Test Private Server?
The last recorded sighting of Test Private Server was 35 days 8 hours ago; it is offline now.
Tags, lists
A.7How should the tags on Test Private Server be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): It offers 2 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags Test Private Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Test Private Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Test Private Server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on Test Private Server?
No gather rate appears in the name of Test Private Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC off, Valve's anti-cheat.
A.10On which map does Test Private Server take place?
On Test Private Server the terrain is procedural, built by the game itself.
How to join
A.11How do you connect to Test Private Server?
Press F1 inside Rust to open the console and enter client.connect 5.155.169.38:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp2 | Max players. It offers 2 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs164530 | Build. Build 164530 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.