nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 16d ago · 5.164.4.81:28015
Abstract
We describe the public Rust server nameserver, reached at 5.164.4.81:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #10,349 of all servers, the top 47%. It last wiped 17d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 47% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 4 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 10 Oct, 19:5017d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 5.164.4.81:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 19:50 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average | 242/275 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average | 15/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average | 18/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 152/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average | 63/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 31/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is nameserver based?
No region is published by nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 5.164.4.81:28015 is its address.
A.2How reliable is nameserver, and is it currently online?
nameserver is currently offline, with the last sighting 16 days 8 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 10 October 2026.
A.3What is the Rust version for nameserver?
The version of Rust on nameserver is network protocol 2634 and build 167398, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does nameserver follow for wipes?
There are not yet enough recorded wipes for nameserver to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 17 days 9 hours have passed since the current world was generated.
A.5What happens on nameserver when wipe day arrives?
The average busiest point of recent wipes was 4 players. The peak on the latest wipe came 6 hours after it began.
Population
A.6How does nameserver compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts nameserver at #10,349, within the top 47% of ranked servers.
A.7At what level does nameserver operate in terms of players?
nameserver is not online now; 16 days 8 hours have passed since it was last seen.
Tags and filters
A.8What do the tags associated with nameserver signify?
gmrust (Game mode): Rust survival, in its standard form; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags nameserver publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can nameserver be found among the Rust Statistics lists and filters?
These Rust Statistics lists include nameserver: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern nameserver?
The name of nameserver states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on nameserver?
The game generates the map on nameserver; that format is procedural.
Connection
A.12How do you connect to nameserver?
Press F1 inside Rust to open the console and enter client.connect 5.164.4.81:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp15 | Max players. 15 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.