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MG-Server V0.1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 2h ago · 5.175.223.64:28015

Abstract

We describe the public Rust server MG-Server V0.1, reached at 5.175.223.64:28015. At the last check it held 0 of 25 places, against a seven-day mean of 01. It ranks #15,373 of all servers, the top 69%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,373top 69%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123420:0005:0014:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020020:0005:0014:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 11:4326d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of MG-Server V0.1
Figure 5: The map: Procedural Map, size 2500, seed 1337. Open on RustMaps.
Table 4: The server's published settings.
Address5.175.223.64:28015
Region–
Max players25
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 11:43 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size2500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of MG-Server V0.1 smooth?

Its average server fps over the last 48 hours was 90, with a minimum of 57. Its entity count reached a maximum of 28,272, including buildings, deployables and all other world objects. The peak memory usage was 1,973 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of MG-Server V0.1?

No region is published by MG-Server V0.1. Rust Statistics does not look up the machine's location; it shows where the server says it is. 5.175.223.64:28015 is its address.

A.3How reliable is MG-Server V0.1, and is it currently online?

MG-Server V0.1 is currently online. It last restarted around 5 days 9 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. It was first observed on 23 September 2026 by Rust Statistics.

A.4What is the Rust version for MG-Server V0.1?

The version of Rust on MG-Server V0.1 is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does MG-Server V0.1 follow for wipes?

There are not yet enough recorded wipes for MG-Server V0.1 to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 7 hours.

A.6What characterises wipe day on MG-Server V0.1?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What position does MG-Server V0.1 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, MG-Server V0.1 holds #15,373, in the top 69% of all ranked servers.

A.8At what level does MG-Server V0.1 operate in terms of players?

The current population of MG-Server V0.1 is 0, drawn from 25 slots. The mean population for the last seven days is 0.

Tags and filters

A.9What do the tags associated with MG-Server V0.1 signify?

gmrust (Game mode): Rust survival, in its standard form; mp25 (Max players): 25 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags MG-Server V0.1 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can MG-Server V0.1 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include MG-Server V0.1: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on MG-Server V0.1?

Its name carries no gather rate for MG-Server V0.1. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on MG-Server V0.1?

The game generates MG-Server V0.1's procedural map at size 2,500, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining MG-Server V0.1?

Enter client.connect 5.175.223.64:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp25Max players. 25 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.