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Gaming Slovenia | Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 15m ago · 5.226.141.87:28080

Abstract

We describe the public Rust server Gaming Slovenia | Rust, reached at 5.226.141.87:28080. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,881 of all servers, the top 40%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#8,881top 40%
Last wipe23d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040021:0006:0015:0001:0010:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 40% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.1 daysbetween real wipes
Wipe-day peak0players, last three wipes
Crowd held0%else halves by day 1
Sun 4 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 13:4023d ago 0 – running 0
Mon 21 Sep, 10:1436d ago 1 halved by day 1 13.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Gaming Slovenia | Rust
Figure 5: The map: Procedural Map, size 2000, seed 481981. Open on RustMaps.
Table 4: The server's published settings.
Address5.226.141.87:28080
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 13:40 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2000
Seed481981

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average725/825
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average52/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average106/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average415/500
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average226/300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average186/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Gaming Slovenia | Rust smooth?

Over the past 48 hours, it ran at an average of 229 server fps, with a low of 208. The highest number of entities it carried was 17,575, comprising buildings, deployables and all other objects. Its highest memory usage was 1,174 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Gaming Slovenia | Rust?

A region is not published by Gaming Slovenia | Rust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 5.226.141.87:28080 is its address.

A.3What is the online status and reliability of Gaming Slovenia | Rust?

Gaming Slovenia | Rust is online at this time. The uptime it reports indicates a restart about 2 days 10 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Gaming Slovenia | Rust?

Gaming Slovenia | Rust is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does Gaming Slovenia | Rust follow for wipes?

The record of Gaming Slovenia | Rust's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 23 days 6 hours have passed since the current world was generated.

A.6How would you describe wipe day on Gaming Slovenia | Rust?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.

Population

A.7How does Gaming Slovenia | Rust compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Gaming Slovenia | Rust holds #8,881, in the top 40% of all ranked servers.

A.8At what level does Gaming Slovenia | Rust operate in terms of players?

On Gaming Slovenia | Rust, 0 of the 50 slots are occupied at present. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 09:00 UTC, with an average of 0 players.

Tags and filters

A.9What is the meaning of the tags on Gaming Slovenia | Rust?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Gaming Slovenia | Rust publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Gaming Slovenia | Rust be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Gaming Slovenia | Rust fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on Gaming Slovenia | Rust?

Its name carries no gather rate for Gaming Slovenia | Rust. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.12What is the map for Gaming Slovenia | Rust?

Size 2,000 and seed 481981 define the procedural, game-generated map on Gaming Slovenia | Rust. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining Gaming Slovenia | Rust?

Enter client.connect 5.226.141.87:28080 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.