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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 5.228.117.36:28015

Abstract

We describe the public Rust server ServerName, reached at 5.228.117.36:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,878 of all servers, the top 44%. It last wiped 5d ago; the next wipe is expected Thursday 29 October, 12:17 UTC, every Thursday at 12:17 UTC.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#9,878top 44%
Last wipe5d agono schedule published
Next wipe31d 6hThu 29 Oct, 12:17 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 44% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Thursday 29 October, 12:17 UTC, in 1d 6h. Every Thursday at 12:17 UTC (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held50%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 29 Oct, 12:171d 6hits own schedule
Thu 5 Nov, 19:008d 13hforce wipefw
Thu 12 Nov, 12:1715d 6hits own schedule
Thu 19 Nov, 12:1722d 6hits own schedule
Thu 26 Nov, 12:1729d 6hits own schedule
Thu 3 Dec, 19:0036d 13hforce wipefw
Thu 10 Dec, 12:1743d 6hits own schedule
Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 12:175d ago 1 – running 0
Thu 15 Oct, 11:2512d ago 1 halved by day 1 7 d 1
Thu 8 Oct, 11:2519d ago 1 held half 7 d 1
Thu 1 Oct, 17:57fw26d ago 1 – 6.7 d 0
Thu 1 Oct, 11:3626d ago 1 – 0.3 d 0
Thu 24 Sep, 12:3333d ago 1 – 7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 5: The server's published settings.
Address5.228.117.36:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 12:17 UTC
Hostname–
First seen18 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average241/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average21/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average155/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average60/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average32/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of ServerName?

No region is published by ServerName. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 5.228.117.36:28015 is its address.

A.2What is the reliability of ServerName, and is it online?

ServerName is currently offline, with the last sighting 5 days 13 hours ago. The server was up 4% of the time over the last 7 full days, 7 of 168 hours. The first record of it by Rust Statistics dates to 18 September 2026.

A.3What is the Rust version for ServerName?

The version of Rust on ServerName is network protocol 2634 and build 167781, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on ServerName?

Wipes at ServerName occur every Thursday at 12:17 UTC. On Thursday 29 October at 12:17 UTC the next wipe is expected. The world currently in use was created 5 days 17 hours ago.

A.5What happens on ServerName when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 1.

Player count

A.6What is the rank of ServerName among Rust servers?

Ranked by player hours across seven days, ServerName holds #9,878, in the top 44% of all ranked servers.

A.7How would you characterise the player activity on ServerName?

ServerName is not online now; 5 days 13 hours have passed since it was last seen. Over the last week the count averages 1 players and reaches 1 at its height.

Tags and filters

A.8What do the tags associated with ServerName signify?

Tags from ServerName, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can ServerName be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ServerName: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10Which settings and rules are in force on ServerName?

Its name carries no gather rate for ServerName. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

How to join

A.11What is the process for joining ServerName?

Enter client.connect 5.228.117.36:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. The slot count is 5.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.