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RED SUNRISE | CLASSIC VANILLA | PVE

Rust Statistics

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Offline · checked 22d ago · 5.240.70.124:28015

Abstract

We describe the public Rust server RED SUNRISE | CLASSIC VANILLA | PVE, reached at 5.240.70.124:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,620 of all servers, the top 65%. It last wiped 23d ago.

Keywordsquad softcore

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,620top 65%
Last wipe23d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep.

4Rank

The server stands in the top 65% of all ranked servers, and #624 of the quad servers (top 74%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep2 Oct4 Oct7 Oct9 Oct12 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.2 daysbetween real wipes
Wipe-day peak1players, last three wipes
Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 17:2323d ago 1 – running 1
Sat 3 Oct, 11:3624d ago 1 – 1.2 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RED SUNRISE | CLASSIC VANILLA | PVE
Figure 5: The map: Procedural Map, size 2500, seed 1234. Open on RustMaps.
Table 4: The server's published settings.
Address5.240.70.124:28015
Region–
Max players30
Group limitquad
Wipe schedule–
Last wipe4 Oct 2026, 17:23 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size2500
Seed1234

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 68 on average58/350
[US] Facepunch Softcore 2NA · quad · monthly · 61 on average28/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 36 on average37/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average4/100
[红牛五倍]10.27日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average0/200
[红果十倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average0/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does RED SUNRISE | CLASSIC VANILLA | PVE have?

A region is not published by RED SUNRISE | CLASSIC VANILLA | PVE. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 5.240.70.124:28015.

A.2What is the reliability of RED SUNRISE | CLASSIC VANILLA | PVE, and is it online?

Right now, RED SUNRISE | CLASSIC VANILLA | PVE is offline, and the last time it was seen was 22 days 22 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 29 September 2026.

A.3What version of Rust is run on RED SUNRISE | CLASSIC VANILLA | PVE?

Rust network protocol 2634 and build 166652 is the version that RED SUNRISE | CLASSIC VANILLA | PVE runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on RED SUNRISE | CLASSIC VANILLA | PVE?

The record of RED SUNRISE | CLASSIC VANILLA | PVE's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 23 days 14 hours.

A.5How would you describe wipe day on RED SUNRISE | CLASSIC VANILLA | PVE?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What is the rank of RED SUNRISE | CLASSIC VANILLA | PVE among Rust servers?

Ranked by player hours across seven days, RED SUNRISE | CLASSIC VANILLA | PVE holds #14,620, in the top 65% of all ranked servers. Within the quad group, its position is #624.

A.7At what level does RED SUNRISE | CLASSIC VANILLA | PVE operate in terms of players?

The last recorded sighting of RED SUNRISE | CLASSIC VANILLA | PVE was 22 days 22 hours ago; it is offline now.

Tags and filters

A.8What do the tags associated with RED SUNRISE | CLASSIC VANILLA | PVE signify?

The game's server browser reads gmsoftcore (Game mode): The ruleset is softcore: an easier game; mp30 (Max players): 30 slots are available; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which RED SUNRISE | CLASSIC VANILLA | PVE publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can RED SUNRISE | CLASSIC VANILLA | PVE be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RED SUNRISE | CLASSIC VANILLA | PVE fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Rules, settings, map

A.10What are the settings and rules that govern RED SUNRISE | CLASSIC VANILLA | PVE?

No gather rate appears in the name of RED SUNRISE | CLASSIC VANILLA | PVE. quad sets the team size at 4 players. softcore is the game mode here; An easier Facepunch mode, in which part of your loot is kept. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11On which map does RED SUNRISE | CLASSIC VANILLA | PVE take place?

Size 2,500 and seed 1234 define the procedural, game-generated map on RED SUNRISE | CLASSIC VANILLA | PVE. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What steps are required to join RED SUNRISE | CLASSIC VANILLA | PVE?

Enter client.connect 5.240.70.124:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/bP3qJbj99J.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. The ruleset is softcore: an easier game.
mp30Max players. 30 slots are available.
ts4Group limit. A team holds no more than 4.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. The game build is 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.