nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 5.251.112.57:28015
Abstract
We describe the public Rust server nameserver, reached at 5.251.112.57:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,432 of all servers, the top 69%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 5.251.112.57:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 13:00 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average | 674/725 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 432/475 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average | 40/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average | 52/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average | 228/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average | 135/175 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does nameserver have?
No region is published by nameserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 5.251.112.57:28015.
A.2How reliable is nameserver, and is it currently online?
At the present moment, nameserver is offline; it was last seen 47 hours ago. Its uptime over the last full days (7 days) was 1%, with 1 of 168 hours online. The first record of it by Rust Statistics dates to 10 October 2026.
A.3What version of Rust is run on nameserver?
nameserver is running Rust network protocol 2634 and build 167781 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does nameserver wipe?
There are not yet enough recorded wipes for nameserver to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 25 days have passed since the current world was generated.
Population
A.5How does nameserver compare with other Rust servers in the rankings?
Ranked by player hours across seven days, nameserver holds #15,432, in the top 69% of all ranked servers.
A.6What is the population level of nameserver?
The last recorded sighting of nameserver was 47 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.7How should the tags on nameserver be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags nameserver publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that nameserver fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern nameserver?
The name of nameserver states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on nameserver?
The game generates the map on nameserver; that format is procedural.
Connection
A.11What steps are required to join nameserver?
Press F1 inside Rust to open the console and enter client.connect 5.251.112.57:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp15 | Max players. The slot count is 15. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.