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combat

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17d ago · 5.3.223.53:28015

Abstract

We describe the public Rust server combat, reached at 5.3.223.53:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,883 of all servers, the top 72%. It last wiped 17d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,883top 72%
Last wipe17d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address5.3.223.53:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 17:18 UTC
Hostname–
First seen10 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average579/700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average37/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average67/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average312/400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average127/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average134/225

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does combat have?

No region is published by combat. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 5.3.223.53:28015.

A.2How reliable is combat, and is it currently online?

Right now, combat is offline, and the last time it was seen was 17 days 4 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 10 October 2026 by Rust Statistics.

A.3What is the Rust version for combat?

combat is running Rust network protocol 2634 and build 167398 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does combat follow for wipes?

Too few wipes by combat have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 17 days 5 hours have passed since the current world was generated.

Population

A.5What position does combat occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts combat at #15,883, within the top 72% of ranked servers.

A.6At what level does combat operate in terms of players?

combat is not online now; 17 days 4 hours have passed since it was last seen.

Tags and filters

A.7What do the tags associated with combat signify?

gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags combat publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can combat be found among the Rust Statistics lists and filters?

These Rust Statistics lists include combat: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does combat operate?

Its name carries no gather rate for combat. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10On which map does combat take place?

The game generates the map on combat; that format is procedural.

How to join

A.11How do you connect to combat?

Press F1 inside Rust to open the console and enter client.connect 5.3.223.53:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp5Max players. The slot count is 5.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167398Build. This server runs game build 167398.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.