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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 5.35.118.61:28015

Abstract

We describe the public Rust server nameserver, reached at 5.35.118.61:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #12,469 of all servers, the top 56%. It last wiped 24d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#12,469top 56%
Last wipe24d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75114:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 56% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address5.35.118.61:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 13:18 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average405/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average284/325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average35/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average26/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average65/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does nameserver have?

There is no region published for nameserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 5.35.118.61:28015 is its address.

A.2What is the online status and reliability of nameserver?

At the present moment, nameserver is offline; it was last seen 41 hours ago. Of the 48 hours in the last 2 full days, 2 were served, an availability of 4%. The first record of it by Rust Statistics dates to 25 October 2026.

A.3What is the Rust version for nameserver?

The version of Rust on nameserver is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on nameserver?

Too few wipes by nameserver have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 24 days 20 hours ago.

Player count

A.5How does nameserver compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts nameserver at #12,469, within the top 56% of ranked servers.

A.6What is the population level of nameserver?

The last recorded sighting of nameserver was 41 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 1 players, 14:00 UTC was the busiest hour of the past 48.

Tags, lists

A.7How should the tags on nameserver be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): It offers 1 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which nameserver publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

These Rust Statistics lists include nameserver: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on nameserver?

Its name carries no gather rate for nameserver. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10On which map does nameserver take place?

A procedural map, generated by the game, is what nameserver runs.

How to join

A.11What steps are required to join nameserver?

Enter client.connect 5.35.118.61:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. It offers 1 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.