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A Shockbyte Rust Server

Rust Statistics

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Online · checked 11m ago · 5.39.17.13:25070

Abstract

We describe the public Rust server A Shockbyte Rust Server, reached at 5.39.17.13:25070. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 31. It ranks #5,460 of all servers, the top 24%. It last wiped 6d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 3
Rank2#5,460top 24%
Last wipe6d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0001:0010:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020021:0006:0015:0001:0010:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep.

4Rank

The server stands in the top 24% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap15.2 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 2
Fri 23 OctTue 13 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 12:426d ago 3 – running 1
Tue 13 Oct, 20:0316d ago 0 – 9.7 d 0
Wed 23 Sep, 02:1036d ago 2 halved by day 2 20.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte Rust Server
Figure 5: The map: Procedural Map, size 3500, seed 471471404. Open on RustMaps.
Table 4: The server's published settings.
Address5.39.17.13:25070
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 13:28 UTC
Hostname–
First seen22 Sep 2026
MapProcedural Map
Size3500
Seed471471404

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average239/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average318/350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average782/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average895/950
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average748/800

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does A Shockbyte Rust Server run?

Its average server fps over the last 48 hours was 122, with a minimum of 96. Buildings, deployables and all other world objects counted together reached a maximum of 67,192 entities. Memory use peaked at 4,399 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does A Shockbyte Rust Server have?

There is no region published for A Shockbyte Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 5.39.17.13:25070 is its address.

A.3What is the online status and reliability of A Shockbyte Rust Server?

At the present moment, A Shockbyte Rust Server is online. Based on the uptime it reports, the last restart occurred about 31 hours ago. Its uptime over the last full days (7 days) was 78%, with 131 of 168 hours online. Its first appearance in Rust Statistics's records is 22 September 2026.

A.4What is the Rust version for A Shockbyte Rust Server?

The version of Rust on A Shockbyte Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on A Shockbyte Rust Server?

With irregular wipe times, A Shockbyte Rust Server offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 6 days 7 hours.

A.6What characterises wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.

Player count

A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Shockbyte Rust Server holds #5,460, in the top 24% of all ranked servers.

A.8How would you characterise the player activity on A Shockbyte Rust Server?

At this moment 0 players are on A Shockbyte Rust Server, which has 40 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 3.

Tags and filters

A.9What do the tags associated with A Shockbyte Rust Server signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): It offers 40 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which A Shockbyte Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11What are the settings and rules that govern A Shockbyte Rust Server?

The name of A Shockbyte Rust Server states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on A Shockbyte Rust Server?

Generated by the game from seed 471471404, the procedural map on A Shockbyte Rust Server measures 3,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What steps are required to join A Shockbyte Rust Server?

Enter client.connect 5.39.17.13:25070 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. It offers 40 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.