A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 5.39.17.23:24320
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 5.39.17.23:24320. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,003 of all servers, the top 54%. It last wiped 12h ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 54% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7.5 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 20% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 13:0512h ago | – | – | running | 0 |
| Wed 28 Oct, 14:111d ago | – | – | – | 1 |
| Mon 26 Oct, 14:253d ago | 1 | held half | 2 d | 0 |
| Thu 15 Oct, 15:1614d ago | 1 | halved by day 3 | 11 d | 0 |
| Thu 8 Oct, 15:4921d ago | 1 | halved by day 1 | 7 d | 0 |
| Wed 30 Sep, 12:5729d ago | 1 | halved by day 1 | 8.1 d | 0 |
| Sun 20 Sep, 12:4639d ago | 1 | halved by day 1 | 10 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 5.39.17.23:24320 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 13:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average | 61/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 101/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average | 295/350 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 17/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 374/450 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 284/325 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does A Shockbyte Rust Server perform well?
Over the past 48 hours, it ran at an average of 249 server fps, with a low of 209. Its entity count reached a maximum of 7,000, including buildings, deployables and all other world objects. Memory use peaked at 2,473 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is A Shockbyte Rust Server based?
There is no region published for A Shockbyte Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 5.39.17.23:24320.
A.3What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart occurred about 10 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on A Shockbyte Rust Server?
A Shockbyte Rust Server is running Rust network protocol 2636 and build 169641 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does A Shockbyte Rust Server follow for wipes?
Prediction of the next wipe is impossible for A Shockbyte Rust Server, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 12 hours have passed since the current world was generated.
A.6What happens on A Shockbyte Rust Server when wipe day arrives?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 2 hours after it began. Half the peak was sustained until the next wipe in 20% of recent wipes. Otherwise, a fall below half took place by day 1.
Player count
A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #12,003, in the top 54% of all ranked servers.
A.8At what level does A Shockbyte Rust Server operate in terms of players?
The current population of A Shockbyte Rust Server is 0, drawn from 40 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 1 players, 14:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9How should the tags on A Shockbyte Rust Server be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2636 (Protocol): Joining requires the same game version: protocol 2636; cs169641 (Build): Build 169641 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that A Shockbyte Rust Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and map
A.11Which settings and rules are in force on A Shockbyte Rust Server?
Its name carries no gather rate for A Shockbyte Rust Server. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.12On which map does A Shockbyte Rust Server take place?
The game generates A Shockbyte Rust Server's procedural map at size 1,500, from seed 50000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13How do you connect to A Shockbyte Rust Server?
Enter client.connect 5.39.17.23:24320 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2636,gmrust,cs169641,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2636 | Protocol. Joining requires the same game version: protocol 2636. |
cs169641 | Build. Build 169641 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.