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Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 25d ago · 5.59.105.105:28015

Abstract

We describe the public Rust server Test, reached at 5.59.105.105:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,000 of all servers, the top 70%. It last wiped 29d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,000top 70%
Last wipe29d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address5.59.105.105:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 13:17 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average541/525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average387/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average50/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average165/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Test have?

A region is not published by Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 5.59.105.105:28015.

A.2What is the online status and reliability of Test?

Test is currently offline, with the last sighting 25 days 22 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 29 September 2026.

A.3What is the Rust version for Test?

Test is running Rust network protocol 2634 and build 166640 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does Test wipe?

There are not yet enough recorded wipes for Test to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 29 days 23 hours have passed since the current world was generated.

Player count

A.5What position does Test occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Test at #16,000, within the top 70% of ranked servers.

A.6How would you characterise the player activity on Test?

The last recorded sighting of Test was 25 days 22 hours ago; it is offline now.

Tags, lists

A.7How should the tags on Test be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166640 (Build): This server runs game build 166640; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which Test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Test be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Test fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Test operate?

No gather rate appears in the name of Test. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10What is the map for Test?

The game generates the map on Test; that format is procedural.

Connection

A.11How do you connect to Test?

Press F1 inside Rust to open the console and enter client.connect 5.59.105.105:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166640,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp2Max players. The slot count is 2.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166640Build. This server runs game build 166640.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.