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SchnitzelBude

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 5.62.100.199:10700

Abstract

We describe the public Rust server SchnitzelBude, reached at 5.62.100.199:10700. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,846 of all servers, the top 44%. It last wiped 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#9,846top 44%
Last wipe28d agono schedule published
Next wipe36d 23hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02.557.51020:0005:0014:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 44% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 23hforce wipefw
Thu 3 Dec, 19:0034d 23hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:53fw28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SchnitzelBude
Figure 5: The map: Procedural Map, size 4000, seed 186468463. Open on RustMaps.
Table 5: The server's published settings.
Address5.62.100.199:10700
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 17:53 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed186468463

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average315/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average430/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average958/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average988/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of SchnitzelBude smooth?

Over the past 48 hours, it ran at an average of 10 server fps, with a low of 8. Buildings, deployables and all other world objects counted together reached a maximum of 91,046 entities. The peak memory usage was 3,569 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of SchnitzelBude?

There is no region published for SchnitzelBude. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 5.62.100.199:10700 is its address.

A.3What is the online status and reliability of SchnitzelBude?

At the present moment, SchnitzelBude is online. It last restarted around 6 days 22 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on SchnitzelBude?

SchnitzelBude is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does SchnitzelBude wipe?

The only wipe for SchnitzelBude is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 28 days 1 hours have passed since the current world was generated.

A.6How would you describe wipe day on SchnitzelBude?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 21 hours after it began.

Player count

A.7What position does SchnitzelBude occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts SchnitzelBude at #9,846, within the top 44% of ranked servers.

A.8What is the population level of SchnitzelBude?

On SchnitzelBude, 0 of the 50 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 11:00 UTC, averaging 1 players.

Tags and filters

A.9What is the meaning of the tags on SchnitzelBude?

gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags SchnitzelBude publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can SchnitzelBude be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that SchnitzelBude fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on SchnitzelBude?

Its name carries no gather rate for SchnitzelBude. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.12What is the map for SchnitzelBude?

Size 4,000 and seed 186468463 define the procedural, game-generated map on SchnitzelBude. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What steps are required to join SchnitzelBude?

Enter client.connect 5.62.100.199:10700 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.