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Rust Server by nitrado.net

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 5.62.100.26:11100

Abstract

We describe the public Rust server Rust Server by nitrado.net, reached at 5.62.100.26:11100. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,410 of all servers, the top 24%. It last wiped 11d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#5,410top 24%
Last wipe11d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608023:0008:0017:0003:0012:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct.

4Rank

The server stands in the top 24% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Server by nitrado.net
Figure 4: The map: Procedural Map, size 4000, seed 674685254. Open on RustMaps.
Table 3: The server's published settings.
Address5.62.100.26:11100
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 17:50 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size4000
Seed674685254

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average180/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average229/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average643/675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average38/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average747/775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average591/625

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Rust Server by nitrado.net run?

The server fps averaged 11 over the last 48 hours, never dropping below 10. Its entity count reached a maximum of 98,752, including buildings, deployables and all other world objects. Memory use peaked at 2,462 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Rust Server by nitrado.net have?

A region is not published by Rust Server by nitrado.net. Rust Statistics does not look up the machine's location; it shows where the server says it is. 5.62.100.26:11100 is its address.

A.3What is the online status and reliability of Rust Server by nitrado.net?

Rust Server by nitrado.net is online at this time. Based on the uptime it reports, the last restart occurred about 14 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 18 October 2026 by Rust Statistics.

A.4What is the Rust version for Rust Server by nitrado.net?

Rust Server by nitrado.net is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does Rust Server by nitrado.net wipe?

Too few wipes by Rust Server by nitrado.net have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 11 days 4 hours have passed since the current world was generated.

Player count

A.6How does Rust Server by nitrado.net compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Rust Server by nitrado.net holds #5,410, in the top 24% of all ranked servers.

A.7What is the population level of Rust Server by nitrado.net?

At this moment 0 players are on Rust Server by nitrado.net, which has 50 slots in total. Over the last week the count averages 0 players and reaches 2 at its height. The busiest hour of the last 48 is 05:00 UTC, averaging 1 players.

Tags, lists

A.8What is the meaning of the tags on Rust Server by nitrado.net?

Tags from Rust Server by nitrado.net, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Rust Server by nitrado.net be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Server by nitrado.net fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does Rust Server by nitrado.net operate?

Its name carries no gather rate for Rust Server by nitrado.net. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on Rust Server by nitrado.net?

The game generates Rust Server by nitrado.net's procedural map at size 4,000, from seed 674685254. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What is the process for joining Rust Server by nitrado.net?

Enter client.connect 5.62.100.26:11100 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.