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My Local Test Server [No EAC]

Rust Statistics

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Offline · checked 40d ago · 5.83.132.130:28015

Abstract

We describe the public Rust server My Local Test Server [No EAC], reached at 5.83.132.130:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,446 of all servers. It last wiped 40d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,446no region published
Last wipe40d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address5.83.132.130:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe18 Sep 2026, 16:59 UTC
Hostname–
First seen18 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average237/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average157/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average14/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average31/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average43/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of My Local Test Server [No EAC]?

There is no region published for My Local Test Server [No EAC]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 5.83.132.130:28015 is its address.

A.2How reliable is My Local Test Server [No EAC], and is it currently online?

My Local Test Server [No EAC] is currently offline, with the last sighting 40 days 1 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 18 September 2026.

A.3What is the Rust version for My Local Test Server [No EAC]?

The version of Rust on My Local Test Server [No EAC] is network protocol 2633 and build 164530, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on My Local Test Server [No EAC]?

The record of My Local Test Server [No EAC]'s wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 40 days 7 hours have passed since the current world was generated.

Player count

A.5How does My Local Test Server [No EAC] compare with other Rust servers in the rankings?

Ranked by player hours across seven days, My Local Test Server [No EAC] holds #15,446, in the top – of all ranked servers.

A.6What is the population level of My Local Test Server [No EAC]?

At this moment My Local Test Server [No EAC] is offline, having last been seen 40 days 1 hours ago.

Tags and filters

A.7What do the tags associated with My Local Test Server [No EAC] signify?

Tags from My Local Test Server [No EAC], read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can My Local Test Server [No EAC] be found among the Rust Statistics lists and filters?

These Rust Statistics lists include My Local Test Server [No EAC]: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on My Local Test Server [No EAC]?

The name of My Local Test Server [No EAC] states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is inactive: the anti-cheat from Valve is off.

A.10What map is in use on My Local Test Server [No EAC]?

The game generates the map on My Local Test Server [No EAC]; that format is procedural.

How to join

A.11How do you connect to My Local Test Server [No EAC]?

Enter client.connect 5.83.132.130:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164530Build. The game build is 164530.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.