RustFicker
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 5.83.171.55:11200
Abstract
We describe the public Rust server RustFicker, reached at 5.83.171.55:11200. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,310 of all servers, the top 69%. It last wiped 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsrust server
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 0h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 0h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56fw28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 5.83.171.55:11200 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:56 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 6738 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average | 322/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 436/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average | 964/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 49/100 |
| eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average | 480/8 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average | 989/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of RustFicker smooth?
Its average server fps over the last 48 hours was 10, with a minimum of 10. Buildings, deployables and all other world objects counted together reached a maximum of 66,603 entities. The peak memory usage was 2,044 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of RustFicker?
There is no region published for RustFicker. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 5.83.171.55:11200 is its address.
A.3How reliable is RustFicker, and is it currently online?
RustFicker is online at this time. It last restarted around 12 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for RustFicker?
Rust network protocol 2635 and build 168909 is the version that RustFicker runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on RustFicker?
Once a month, RustFicker wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 28 days.
A.6How would you describe wipe day on RustFicker?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.7What is the rank of RustFicker among Rust servers?
Ranked by player hours across seven days, RustFicker holds #15,310, in the top 69% of all ranked servers.
A.8How would you characterise the player activity on RustFicker?
The current population of RustFicker is 0, drawn from 50 slots. The mean population for the last seven days is 0.
Tags and filters
A.9How should the tags on RustFicker be interpreted?
gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags RustFicker publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can RustFicker be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that RustFicker fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern RustFicker?
No gather rate appears in the name of RustFicker. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.12What is the map for RustFicker?
Generated by the game from seed 6738, the procedural map on RustFicker measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What steps are required to join RustFicker?
Press F1 inside Rust to open the console and enter client.connect 5.83.171.55:11200. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.