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Wild Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 23d ago · 5.9.150.40:44672

Abstract

We describe the public Rust server Wild Rust, reached at 5.9.150.40:44672. It is offline at the last check, against a seven-day mean of 01. It ranks #13,861 of all servers, the top 61%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,861top 61%
Last wipe26d agono schedule published
Next wipe38d 13hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep1 Oct4 Oct6 Oct9 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe (high confidence).

Table 2: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 13hforce wipefw
Thu 3 Dec, 19:0036d 13hforce wipefw
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:36fw26d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Wild Rust
Figure 5: The map: Procedural Map, size 4000, seed 1412169497. Open on RustMaps.
Table 4: The server's published settings.
Address5.9.150.40:44672
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:36 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size4000
Seed1412169497

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average247/275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average17/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average163/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average64/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average37/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Wild Rust?

There is no region published for Wild Rust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 5.9.150.40:44672 is its address.

A.2What is the reliability of Wild Rust, and is it online?

Right now, Wild Rust is offline, and the last time it was seen was 23 days 17 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 29 September 2026.

A.3What is the Rust version for Wild Rust?

Rust network protocol 2634 and build 166652 is the version that Wild Rust runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Wild Rust wipe?

The only wipe for Wild Rust is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 26 days 11 hours ago.

Player count

A.5What is the rank of Wild Rust among Rust servers?

Ranked by player hours across seven days, Wild Rust holds #13,861, in the top 61% of all ranked servers.

A.6How would you characterise the player activity on Wild Rust?

At this moment Wild Rust is offline, having last been seen 23 days 17 hours ago.

Tags, lists

A.7What do the tags associated with Wild Rust signify?

Tags from Wild Rust, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Wild Rust be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Wild Rust: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does Wild Rust operate?

The name of Wild Rust states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10What is the map for Wild Rust?

Generated by the game from seed 1412169497, the procedural map on Wild Rust measures 4,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.11How do you connect to Wild Rust?

Press F1 inside Rust to open the console and enter client.connect 5.9.150.40:44672. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.