Darkstorm PVE | no decay
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 12d ago · 50.110.26.39:28015
Abstract
We describe the public Rust server Darkstorm PVE | no decay, reached at 50.110.26.39:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,104 of all servers, the top 70%. It last wiped 26d ago.
Keywordsoxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 50.110.26.39:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 03:53 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
| Map | Procedural Map |
| Size | 4750 |
| Seed | 731245 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average | 144/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 136/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 14/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average | 21/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 12/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average | 52/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Darkstorm PVE | no decay based?
There is no region published for Darkstorm PVE | no decay. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 50.110.26.39:28015 is its address.
A.2What is the online status and reliability of Darkstorm PVE | no decay?
At the present moment, Darkstorm PVE | no decay is offline; it was last seen 12 days 17 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 16 October 2026.
A.3What is the Rust version for Darkstorm PVE | no decay?
The version of Rust on Darkstorm PVE | no decay is network protocol 2634 and build 166652, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does Darkstorm PVE | no decay wipe?
There are not yet enough recorded wipes for Darkstorm PVE | no decay to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 26 days 1 hours ago.
Population
A.5What is the rank of Darkstorm PVE | no decay among Rust servers?
Ranked by player hours across seven days, Darkstorm PVE | no decay holds #15,104, in the top 70% of all ranked servers.
A.6How would you characterise the player activity on Darkstorm PVE | no decay?
Darkstorm PVE | no decay is not online now; 12 days 17 hours have passed since it was last seen.
Tags, lists
A.7How should the tags on Darkstorm PVE | no decay be interpreted?
gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod): these are the tags Darkstorm PVE | no decay publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Darkstorm PVE | no decay be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Darkstorm PVE | no decay: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does Darkstorm PVE | no decay operate?
No gather rate appears in the name of Darkstorm PVE | no decay. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on Darkstorm PVE | no decay?
Generated by the game from seed 731245, the procedural map on Darkstorm PVE | no decay measures 4,750. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.11What is the process for joining Darkstorm PVE | no decay?
Press F1 inside Rust to open the console and enter client.connect 50.110.26.39:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.