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GatorLand

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 19d ago · 50.115.8.14:25347

Abstract

We describe the public Rust server GatorLand, reached at 50.115.8.14:25347. It is offline at the last check, against a seven-day mean of 01. It ranks #13,597 of all servers, the top 62%. It last wiped 21d ago.

Keywordsteams off hardcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/402% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,597top 62%
Last wipe21d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held50%else halves by day 2
Thu 8 OctThu 1 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 8 Oct, 18:3421d ago 2 – running 0
Thu 1 Oct, 18:45fw28d ago 2 held half 7 d 0
Mon 21 Sep, 23:4838d ago 3 halved by day 2 9.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map, size 4011, seed 0.
Table 4: The server's published settings.
Address50.115.8.14:25347
Region–
Max players40
Group limitteams off
Wipe schedule–
Last wipe8 Oct 2026, 18:34 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4011
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 10 on average4/200
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 6 on average5/400
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average5/150
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average8/75
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average3/400
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average0/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of GatorLand?

There is no region published for GatorLand. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 50.115.8.14:25347.

A.2What is the reliability of GatorLand, and is it online?

Right now, GatorLand is offline, and the last time it was seen was 19 days 17 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on GatorLand?

The version of Rust on GatorLand is network protocol 2634 and build 167231, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on GatorLand?

No next wipe can be predicted for GatorLand since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 21 days 5 hours have passed since the current world was generated.

A.5How would you describe wipe day on GatorLand?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 50% of recent wipes. Otherwise, a fall below half took place by day 2.

Player count

A.6What is the rank of GatorLand among Rust servers?

The seven-day player-hours ranking puts GatorLand at #13,597, within the top 62% of ranked servers.

A.7What is the population level of GatorLand?

GatorLand is not online now; 19 days 17 hours have passed since it was last seen.

Tags, lists

A.8What is the meaning of the tags on GatorLand?

gmhardcore (Game mode): The ruleset is hardcore: a harsher game; mp40 (Max players): The slot count is 40; ts0 (Group limit): The server does not allow teams; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags GatorLand publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can GatorLand be found among the Rust Statistics lists and filters?

These Rust Statistics lists include GatorLand: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Settings and map

A.10Under what rules and settings does GatorLand operate?

The name of GatorLand states no gather rate. The group limit is not published. hardcore is the game mode here; The hardest mode Facepunch offers. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.11What is the map for GatorLand?

The procedural map GatorLand runs measures 4,011 and is generated by the game.

Connection

A.12What is the process for joining GatorLand?

Press F1 inside Rust to open the console and enter client.connect 50.115.8.14:25347. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmhardcore,cs167231,ts0.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmhardcoreGame mode. The ruleset is hardcore: a harsher game.
mp40Max players. The slot count is 40.
ts0Group limit. The server does not allow teams.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167231Build. This server runs game build 167231.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.