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SeattleProcedural. Solo/Duo

Rust Statistics

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Offline · checked 43d ago · 50.125.192.168:28015

Abstract

We describe the public Rust server SeattleProcedural. Solo/Duo, reached at 50.125.192.168:28015 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,392 of all servers, and #1582 in NA. It last wiped 56d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/650% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,392#1582 in NA
Last wipe56d agomonthly schedule
Next wipe37d 0hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address50.125.192.168:28015
RegionNA
Max players65
Group limit8, the default
Wipe schedulemonthly
Last wipe3 Sep 2026, 18:32 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], community tab servers measured [3], 1x rust servers [4] and Rust wipe forecast [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average80/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 110 on average73/200
[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 75 on average52/400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 59 on average35/225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 35 on average17/200
Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 33 on average29/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is SeattleProcedural. Solo/Duo based?

In North America, according to its own listing, SeattleProcedural. Solo/Duo appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 50.125.192.168:28015 is its address.

A.2What is the online status and reliability of SeattleProcedural. Solo/Duo?

Right now, SeattleProcedural. Solo/Duo is offline, and the last time it was seen was 43 days 23 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on SeattleProcedural. Solo/Duo?

Rust network protocol 2633 and build 163794 is the version that SeattleProcedural. Solo/Duo runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on SeattleProcedural. Solo/Duo?

The next wipe for SeattleProcedural. Solo/Duo is an estimate based on the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 56 days have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

Player count

A.5How does SeattleProcedural. Solo/Duo compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives SeattleProcedural. Solo/Duo #15,392, in the top – of ranked servers and #1,582 in North America.

A.6At what level does SeattleProcedural. Solo/Duo operate in terms of players?

The last recorded sighting of SeattleProcedural. Solo/Duo was 43 days 23 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on SeattleProcedural. Solo/Duo?

gmrust (Game mode): Survival on standard Rust rules; mp65 (Max players): It offers 65 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): Build 163794 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Plugins are handled by Oxide (uMod); NA (North America): The server browser lists this server under North America: these are the tags SeattleProcedural. Solo/Duo publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can SeattleProcedural. Solo/Duo be found among the Rust Statistics lists and filters?

These Rust Statistics lists include SeattleProcedural. Solo/Duo: Rust community servers, measured, North American server statistics and Vanilla Rust servers. These filters on the server list return it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.9What are the settings and rules that govern SeattleProcedural. Solo/Duo?

No gather rate appears in the name of SeattleProcedural. Solo/Duo. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The plugin count is Oxide. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on SeattleProcedural. Solo/Duo?

On SeattleProcedural. Solo/Duo the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to SeattleProcedural. Solo/Duo?

Enter client.connect 50.125.192.168:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp65,ptrak,$r?,v2633,^m,^v,NA,gmrust,cs163794,ts8,^o.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp65Max players. It offers 65 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. Build 163794 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. 1x rust servers. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.